I liked the Krampus puppet.
Claymations good.
I liked the Krampus puppet.
Claymations good.
From what I've seen from previous episodes of "The Sergio Show",
your very knowledgeable on animation, animation equipment, and the history of animation.
That's nice and all,
but knowledge is worthless if you cant apply it to your own work and improve upon what you seem to be so passionate about (which is animation).
Practice, copy, do what you have to do to improve.
Theres freeware, tutorials on youtube, downloadable gifs on google that you can retrace or redo on photoshop frame by frame.
I've always thought,
The plot of "The Sergio Show" always had potential to be something truly great.
but you badly need basic 3D or traditional animation skills of some kind.
I hesitate to call your style of animation 2D, its honestly too flat and poorly made.
I'm sorry for the harsh constructive criticism.
I tell you all this to help you, not to tear you down.
Keep practicing and look at tutorials and references online, that's all I can say.
Like I said in previous episodes of "The Sergio Show",
Animation and designs need a lot of improvement.
Everything looks incredibly flat, there's no sense of depth.
"Disgusting corpse art", lol
Sander Cohen, One of my favorite Bioshock characters of all time.
When I played Bioshock and met Sander Cohen for the first time,
He creeped me out, but i found him intriguing.
I'm glad I decided not kill him on my playthrough.
Putting that aside,
The animations ok.
Character designs need work.
Relatable and funny otherwise.
Nothing too new or interesting.
Same designs, same plain notebook paper background, and the same expected animation style.
Very relaxing mood overall.
That includes color scheme, background music, and designs.
Ok animation, not too complex.
It went by too fast, even though it was a very slow paced animation.
You had good animation and a great story, but it was all ruined by that pixel garbage.
It sucks the detail from the designs and the smoothness out of the animation.
This whole pixel fad started with making animations based out of homage to indie games and video games with 8 bit or 16 bit graphics from way back in the day.
When you combine overwhelming pixelation on complex animation and character/ background designs, they cancel each other out.
The only time its appropriate is on "Pixel Day".
Nice background music, it really set the mood well.
I loved the clouds speeding by in the background. It was a really cool touch.
The minimalistic designs really complmented the "wobbly" "fast paced" animation style.
Between the music and animation style, everything just clicked.
Hey, thank you ChrisMckiernan!
The choice to make everything in illustrator came about because I was teaching someone without drawing skills how to animate.
My friend Jeff did the BG sounds for this cartoon. "Trey leches" on sound cloud.
Your getting slightly better with the animation.
Your rotating Sergio in different angles, its a start.
You still need a lot of improvement in designing characters and backgrounds.
Like you said in your short,
look at books and learn, so you can get better.
Personally I use youtube, professional demo reels, and animated pencil test gifs.
Compared to other "The Sergio Show"s I've seen, this one is the best.
You have more complicated animations and better humor.
Other than that,
the designs still need more detail, a greater sense of depth, and more variations in color (gradients).
Digital Artist & Animator
Male
Animator
Joined on 3/25/16